These are updated textures of my original Kubelwagen mod. Unlike my latest Kubelwagen for CMFI, weathering is less dusty, muddier, and colors are less desaturated. I like it better now myself, hope you enjoy it too,
Aris. 2012-12-25
These are updated textures of my original Kubelwagen mod. Unlike my latest Kubelwagen for CMFI, weathering is less dusty, muddier, and colors are less desaturated. I like it better now myself, hope you enjoy it too,
Aris. 2012-12-25
Hi, I really like your reskins.
They are highly detailed & really good weathering.
However I have noticed that they are a lot more shiny/reflective & at certain angles the 3D models can appear like cell renderings (cartoon shaders).
I’ve noticed it most with German models (as that is what I’ve played the most so far).
Although still quite diffuse, the specular layer just seem way to reflective for what should be fairly matte coloured uniforms, helmets, tanks etc.
That is my only critique of your great work.
Thanks.
Thanks for the kind words NoobBlaster. Regarding the reflection “problem” you speak about I can´t but agree with you. Shaders in this game make 3d models shine way too much at certain angles/times of the day and actually ruin all the weathering and art made on the bitmaps. It would be great if some skillful modder could make new more realistic shaders for the whole Cmx2 series…but I am afraid OpenGl hasn´t got the potential DX10 or DX11 has.