30SEP2013

CMFI GL BULGE '44 HEER V1.0

Thanks for downloading the mod. It contains the mod work of mjkerner. My sincere thanks to Mark for his kind support in creating this mod.
If anything is messed up, I take the blame. Please let me know and I will get it fixed. It is hard to spot all the mistakes.

This is part 2 of a 5 part mod.

This mod better portrays your CMFI GL heer troops as fighting in the Bulge of 1944. It is not perfect. We do not have tyhe skeleton files to make mods for reversible winter parkas. All we coudl do was the greatcoats and  helmets and boots and gloves. Please enjoy the atmosphere it creates. It is indeed only an appetizer until the real CM Bulge come sout, who knows when!

Once you purchase (for example) a heer grenadier battalion in the scenario editor or QB editor, you should double-click on the highest level unit, and select "greatcoats" as appearance and this should default "greatcoats" down as the appearance for all subordinate units. At this point, everybody should be in greatcoats since we have not modded any "standard" uniforms. If you leave a team in "standard" appearance they will show up for the battle dressed for sunny Italy. 

Note: The final saved date of the battle in the editor is very important for this mod to properly present itself. The date in "Mission/Data" should be December 1943 in CMFI GL. Of course fictionally you are trying to present it as December 1944. But CMFI GL currently only goes until May 1944. ***Tip: You can start off the scenario date in the editor (while still editing and purchasing units) as May 1944 and you'll see and be able to purchase single Panthers and tuck them into a Panzer Grenadier unit. This will also let you purchase Panzer Grenadiers with panzer fausts and panzer shrecks and other May 44 TOE weaponry. Then change the date back to December 1943 and do your save. You may have to flip the date back and forth several times. 

Almost everyone is wearing gloves. 1 set of hands is randomly ungloved.
Boots are winter boots or ankle boots versus tropical boots of normal un-modded CMFI GL.
A variety of helmets. Some with camo cover, some plain, some with snow camo (whitewash).
Some greatcoats are a white snow suit look. Although not historically accurate, it still comes across well.
If you absolutely hate it, you can go in and delete those bmp files.

I recommend you get a mod manager program. I have not yet but after always deleting a mod manually I now see the urgent need for an automated method to change mods.

OK, now you need to get the other parts of the mod. Part 1 is Waffen-SS and you don't load it at the same time as this part. Heer or waffen-ss but not both at the same time. Part 3 is Luftwaffe/FJ and you CAN load that at the same time as the part 1 or part 2. FJ troops fought with 6th SS Panzer Army and the heer army troops, so it is historically accurate to make a scenario with them both fighting against the US. Part 4 is the Allies. Part 5 is the Belgium horizons and the flavor objects such as roadsigns. 
Whenever you want to go back to regular CMFI or CMFI GL, all these parts need to be pulled out of the mod folder. Or your troops in July 1943 Sicily will be wearing snow camo!
Now you see why you definitely should track down a mod manager!

If you have any questions, please PM me.
Thanks

kohlenklau