CMSF2 – Street scene rubbish, brown stream, amended rubble and rural wall, and wooden 48m bridge

This file contains

1. amended textures to change the in game stream tiles water colour from blue to brown
2. amended junk, debris and rubble models and textures
3. amended rural wall textures more in keeping with the game ground tile palette
4. tagged textures to added street scene rubbish.
Tag is squalor. To activate the tag just add the enclosed txt file to a scenario
This tag amends ground hard, ground mud and ground sand tiles to the new visual
5. A wooden bridge
This model is from RT, and has been retextured to match the game ground tile palette.
The model over-rides the 48m steel rail bridge, and so use that option in the editor in conjunction with the mod.

Download Here – SF2-squalor

4 Comments on "CMSF2 – Street scene rubbish, brown stream, amended rubble and rural wall, and wooden 48m bridge"

  1. Very cool mod. It adds a lot of immersion (squalor) to urban scenarios. Nothing like hunting unconventional rabble through streets that have a stream of human excrement running down the center of them and are strewn with garbage and junk. You literally know your troops are in the sh/t……… I’ll be incorporating this mode into a scenario I’m currently working on. A good, useful mod. MOS:96B2P

  2. Hello there , Nice MOD !
    Just a question though , how do you install it? , do i have to manually install it before every scenario i want to play ? Thank you !
    Mac

    • Macanudo the brown stream and rubbish strewn tiles are tagged. To get them in game you need to add the tag to the scenario.
      If you want you can rename the files, removing the tag and place in your Z folder. This will however mean that the textures will appear in all scenarios, and this may cause visual oddities for the rubbish textures as they may appear in odd locations as the new textures overwrite the standard game textures.

  3. have try to change the water to brown but it not working what am i doing wrong can you help

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